
It seems to only switch back and forth when other keys are also being pressed, but even then there are delays. But for some reason the option acts erratically, and is too unpredictable to use reliably. In an ideal world, it would mean that you are always on his healing aura, and can hold shift to switch to the speed boost when you need it, then let go to switch back. While this would be an interesting choice to make, unfortunately Lucio’s hero-specific configurable setting is totally broken right now. A warning: Lucio's bugged 'Hold to Crossfade' Personally, I’ve turned this option on for both heroes, but can understand why others may leave it off. And knowing when to top off nearby teammates as 76 can significantly prolong a defense or push. Zarya’s shield is a great initiation tool, but spotting a low-health ally can also let you use it to buy some time and disengage. This can increase visual clutter too much for some people, especially when Soldier: 76 is more about shooting than healing, but it’s also a welcome option for others.Įspecially on Zarya, knowing when a teammate is about to die could let you save their life. While characters who specialize in healing, like Mercy, can see their team’s health bars, it’s something you can manually toggle on for these two specific heroes. Zarya and Soldier: 76 are in the unique position of having support abilities without being categorized as support characters.

With allied health bars switched on, I know exactly when I need to jump in and save these friendly training robots. Either way, this is a setting to try out and see if it’s right for you. And jumping off of a wall sometimes results in a slight delay after landing before being able to jump onto another one. It may just be a matter of getting used to it, but jumping too early towards a wall can result in some odd interactions across all three characters. I’d usually say this is the sort of option that is a no-brainer to switch on, but there’s a slight hitch in that it’s a little wonky right now. Press space again and you’ll hop off, which is much simpler than double-tap required by default. Normally you need to hold down the jump key while you are doing this, but all three have access to a hero-specific option called ‘Auto climb walls.’ With it enabled, all you have to do is hop towards a wall and you will scamper right up it. Genji, Hanzo, and even Junkrat’s RIP-Tire ultimate have the ability to climb straight up walls. As for which reticle and what sensitivity you use, that’s once again a personal preference.

Like every other character, you can also customize the reticle, but it will affect her zoomed view too and there’s no way to differentiate the two, so make sure you are happy with it in both views. You can adjust her zoomed sensitivity to be independent from your default settings, allowing you to fine tune your sniping skills. You can choose to switch your zoom between holding right click and pressing it to toggle on/off, but the really important setting here is the sensitivity.

Widowmaker is currently the only character with a scope, meaning she gets her own options for it. A tiny red dot reticle seemed fitting for Widowmaker's sniper rifle.
